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The work with the coach has been going well, he has been there for a little while now and we see that the understandings are being created little by little.

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Thank you for your trust! English EN. Close What are you looking for? It's four in a row for AS Monaco! Niko Kovac: "This victory is totally deserved". We are working very well in training and it's now paying off in a match.

It's up to us to continue to keep our momentum, to string together the good results. My first indie job in the gaming industry was when I was 18 years old working on " Quarantime ".

Although when I was 14 years old. It was the turning point where I knew I would love to provide players with interactive experiences via the video game medium. As corny as it sounds, "meeting new people" is probably one of the things I enjoy the most about my job, I get to meet some really talented artists, programmers and designers. To evolve and experiment with them. I'm always looking to the evolution of the technology, as long as it doesn't have a negative impact on the environment. Before joining the company, I don't think the word "weeb" was ever mentioned in the company chat?

I used to cosplay a lot when younger. My guild and I finally managed to defeat Arthas 25 HC. Simply writing those lines brings back chills down my spine but also a burst of nostalgia. When you and 24 friends and players gather together to push your limits and accomplish a common objective. Vanquishing one of the most legendary antagonists of the Warcraft universe. I can remember the sheer excitement and screams of joys, saturating those old microphones on Teamspeak.

Out of all the other progress, this one was the most memorable. Although, 11 years later and I still didn't get the mount, so uhh RNGesus if you happen to read those line, pretty please? I play a lot of FPS, of any type; casual, ranked, arcade, or hardcore. Now, if you mix the two of them you get PlanetSide2, I had the opportunity to play this game a lot for the Terran nation with the 95th Scourge squadron. It holds a special place in my heart as it successfully merged the two genres perfectly, the massive scale of battle.

You could have the best armored fight with tanks, outside of a base, while infantry sweeps the inside of a building. It's a unique experience that I'd recommend any Arma enjoyer to try at least once to get a sense of a massive scale battlefield, in a massively multiplayer environment. If you had to pick just one game you would play for the rest of your life, what would it be? It's a really hard question, as the answer is breaking my heart. If I had to play one game for the longest time But I hope they will continue to make the patches and fixes they need to make, it would be World of Warcraft.

Because this game has been with me for so long, I met so many friends in this game, I made so many relationships, I had so many amazing gaming moments. It probably defined me as the person that I am today, so yeah if I were to continue this adventure, assuming this adventure continues to be great.

It would be probably be World of Warcraft. This movie, has shaken me to my very core. For someone like me who was still is, at times very workaholic, it made me realize that the objectives I'm focused on, make me miss out on the little pleasures.

To enjoy the ride of this weird thing that is life. I would sincerely recommend it if you haven't watched it yet, if not for the story, for the animation and the perfect representation of living in NY. Right, so, I'm very biased because of my previous company with Bandai Namco Entertainment.

A lot of key scenes got lost in the translation of this book, especially the Stock market scene. My favorite thing at Bohemia is when you do a playtest and at the end of the session, you hear all of the doors in the building opening, because all of the people who had the playtest are immediately going to the coffee machine to discuss what happened. You have some of the wildest reactions sometimes, because someone was using a grenade launcher for too long and was holding a position or someone who was actually very good and stomping on everyone.

And this type of talk is great for pushing ideas and balance. Everyone gathers and we have this crystal clear feedback that comes from the emotions of those who played the playtest.

In terms of "wow experience" it would of course be the Bohemia Bootcamp The biggest challenge I had to face when I joined Bohemia Interactive was to help Dan Fialka, who's the programming producer and when I arrived he was handling almost the entire production by himself.

Then we have Natasha, Gwladys and myself who arrived and we started to help him. The biggest difficulty I had to face was looking at what had been done in the past, trying to understand what happened, because you don't want be this kind of new guy who arrived in the middle of production and who changes everything.

It's really important to first understand how things were going in the past, assimilate these laws and processes.



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